Entry points

Typical Rust application starts with the fn main() function called by the operating system. Smart contracts are not significantly different. When the message is sent to the contract, a function called "entry point" is called. Unlike native applications, which have only a single main entry point, smart contracts have a couple corresponding to different message types: instantiate, execute, query, sudo, migrate and more.

To start, we will go with three basic entry points:

  • instantiate which is called once per smart contract lifetime - you can think about it as a constructor or initializer of a contract.
  • execute for handling messages which are able to modify contract state - they are used to perform some actual actions.
  • query for handling messages requesting some information from a contract; unlike execute, they can never affect any contract state, and are used just like database queries.

Go to your src/lib.rs file, and start with an instantiate entry point:

use cosmwasm_std::{
    entry_point, Binary, Deps, DepsMut, Empty, Env, MessageInfo, Response, StdResult,
};

#[entry_point]
pub fn instantiate(
    _deps: DepsMut,
    _env: Env,
    _info: MessageInfo,
    _msg: Empty,
) -> StdResult<Response> {
    Ok(Response::new())
}

In fact, instantiate is the only entry point required for a smart contract to be valid. It is not very useful in this form, but it is a start. Let's take a closer look at the entry point structure.

First, we start with importing couple of types just for more consistent usage. Then we define our entry point. The instantiate takes four arguments:

  • deps: DepsMut is a utility type for communicating with the outer world - it allows querying and updating the contract state, querying other contracts state, and gives access to an Api object with a couple of helper functions for dealing with CW addresses.
  • env: Env is an object representing the blockchains state when executing the message - the chain height and id, current timestamp, and the called contract address.
  • info: MessageInfo contains metainformation about the message which triggered an execution - an address that sends the message, and chain native tokens sent with the message.
  • msg: Empty is the message triggering execution itself - for now, it is Empty type that represents {} JSON, but the type of this argument can be anything that is deserializable, and we will pass more complex types here in the future.

If you are new to the blockchain, those arguments may not have much sense to you, but while progressing with this guide, I will explain their usage one by one.

Notice an essential attribute decorating our entry point #[entry_point]. Its purpose is to wrap the whole entry point to the form Wasm runtime understands. The proper Wasm entry points can use only basic types supported natively by Wasm specification, and Rust structures and enums are not in this set. Working with such entry points would be rather overcomplicated, so CosmWasm creators delivered the entry_point macro. It creates the raw Wasm entry point, calling the decorated function internally and doing all the magic required to build our high-level Rust arguments from arguments passed by Wasm runtime.

The next thing to look at is the return type. I used StdResult<Response> for this simple example, which is an alias for Result<Response, StdError>. The return entry point type would always be a Result type, with some error type implementing ToString trait and a well-defined type for success case. For most entry points, an "Ok" case would be the Response type that allows fitting the contract into our actor model, which we will discuss very soon.

The body of the entry point is as simple as it could be - it always succeeds with a trivial empty response.